Well, well well! What to say about 2025.
There was a lot of good. A lot of frustrating. A lot of unearthing. I believe the through-line, for me at least, has been: resetting. shedding.
On average, at my current place of residence, audio designers finish, at least, 3 projects a year.
Y’all, I haven’t even finished one! Even though the one is slated to be finished by the end of this month.
Projects that were supposed to get released last year are getting released this year. Granted, I am extremely grateful because things were getting rough. Same goes for a personal project of mine - I decided against releasing it because I wasn’t happy with the quality I could allow at the time.
So, from the outside looking in, it seems like the year was pretty unproductive. And from a producing standpoint, it was.
But from the resident within, able to close the curtains, much took place.
Or will take place, rather.
That being said, I want to take a look at the focuses I gave for myself in 2025 and see how I faired!
2025 Focuses
Get genuine compliments from my audio supervisor on ALL projects I score this year.
I achieved this! Was really, really happy to hear those kind words from my supervisor because, at the time, I was feeling overwhelmed by other failures/difficulties in my life at the time and really needed a win.
Finish and release Gecko Gods and Project 3 with the utmost quality.
Neither of these projects have finished yet, but I’m nearing the bend for one and expediting the production cycle of the other. Unfortunately, due to circumstances on my end and project side, Gecko won’t be what I envisioned (when do we as composers NOT want everything played by a session musician) but despite that, I really am proud of what I have done for Gecko. I hope it does well! As for Project 3, I’m easily inspired by the creator’s approach to his music. I honestly hope this is the year that one of his works is performed live! Fingers crossed.
Obtain one new project with raised rates ($700 is the minimum)
No new projects were officially picked up in 2025, but I’m hoping one that is slowly climbing the hill will be that project for me!
Finish my 3 personal projects (Sheet Music, Cuisine Odyssey OST and Music Packs)
I was really closed to this goal! I finished the Sheet Music project (which was a ton of fun!). I almost finished Cuisine Odyssey, I was just underwhelmed by the quality of the work. I couldn’t bring myself to release it. My hope this year is that I release it at the level of quality I want (hiring out a friend to play some live instruments for it). I think I’m getting tired of having to concede quality, but in reality, I believe I need to prepare better for it. I think I am starting to do that now.
The music packs… I finished one, am halfway through production with another, but I guess I’m debating whether or not I want to continue down this route of creating modular music packs. I do in fact think I need to actualize this vision, but it is a, for lack of a better term, live service model. I think I’m more keen on one and dones. More importantly, I need to pick a focus and stick to it. I’ve got too many ideas swirling in my head at the moment.
Post to social media once a week.
laughs uproariously, wipes tears from eyes
My struggle with this, is posting just to post. I’ve been busy, but holed up. I could always chat with folks I’m on projects with if I can post snippets of work without posting the name of the project. Or something! I also know that a lot of the folks who are getting stellar, strong work aren’t getting their projects from these posts. Yes, we have the one offs like the composer who scored Expedition 44, but I’m not trying to hope that I’m miraculously the 1%. Even so, I have to do SOMETHING. I LOVED doing my score study series and, even more so, my FMODD’in series. I may try and pick that up.
So, in setting goals in 2026, I want to keep two things at the forefront of my mind:
My time is LIMITED. It’s limited because I reached some pretty bad burnout in 2025. I don’t want that any more. Like, seriously.
Because my time is limited, I have to be selective about who and what I give my time to.
Honestly? I should only have 1 project at a time. 2 max, and only 2 if one is just beginning development while 1 is in the middle of or is ending.
With that being said, I think my new (5) goals and continued focuses for 2026 should be:
Lead a workshop at my main job around WWISE (Dialogue Editor)
Release Cuisine Odyssey and finish my Modular Music Pack idea.
Post to social media bi-weekly - FMODDIN’ or Score Study Focus or educational piece revolving around work I’m currently doing!
Play/Watch one game a month! (research)
STICK TO MY FREELANCE WORK SCHEDULE. [3 Days, (1.5 each) / 4 Days (1.5/1.5/4/4), If necessary, crunch on the weekends or crunch on the weekdays, cannot be both.]
(cont) Finish and release Gecko Gods and Project 3 with the utmost quality.
(cont) Try to get funds for new project situated with raised rates ($700 is the minimum)
Here’s to 2026!